Update SFX list and improve display functionality
- Update sfx/README.md to include all 275 sound files with proper categorization - Organize missing sounds into appropriate categories (SILICON VALLEY, KING OF THE HILL, etc.) - Fix SFX list display to use local README.md instead of external URL - Add fallback to auto-generated list if README is missing - Improve chunking to prevent Discord character limit errors 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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sfx/README.md
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sfx/README.md
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**GENERAL**
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2+2, ahhh, alert, aspen, auw, aww, bonk, bustin, chafe, chipotle, chomp, choochoo, correct, date, dong, duck, enjoy, ez, fakehands, fbrage, fine, flippers, funnyhow, gatekeepah, gcn, groovy, gyst, help, herewego, heyheyhey, heymf, highscore, hop, how, hype, idgaf, imawot, interesting, jacked, knob, lab, laugh, lisa, long, mad, massage, mayo, meme, mmmm, mouthfeel, mybody, neat, nevergiveup, obaeb, ohno, okusa, onejoint, onfire, ow, poopy, popup, porkchop, pour, ppump, qty, raffle, rawr, rentfree, respect, robotears, rpgfarm, sdgtw, sendit, sofast, sogood, stick, store, suh, swag, tasty, tea, thatthing, theline, tmm, tojesus, tootski, trash, triple, urf, wahwah, wanker, waow, wdied, wow, yahoo, yippee, yoshi, youguys
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**NERDS**
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anders, blazeit, booty, butt, bwaa, disagree, doomtaonline, duckscream, emmapos, fdup, fk, fuckduck,hellway, jebaited, lol, mcgasm, milk, myman, nfc, oh, pprage, ppscream, rando, rip, run, runsover, sgqf, smd, speednoises, stfu, tbhamfact, teats, whathaveidone
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**HAM**
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archery, hamhelp, hamlaugh, hamlaugh2, hamscream, pyle, spam, speedrunner, stank, wait, why
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**JOSH**
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blblbl, goofy, joshbitch, joshgoat, joshlaugh, joshlaugh2, joshlaugh3, joshlaugh4, joshscream, joshwhinny, joshx
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**LANX**
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dominos, lanx, lanx2
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**MUTT**
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muttfart, muttfart2, muttlaugh, muttscream, muttwalksin, wobbuffet
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**EMMA**
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airplane, bye, byeb, emetarage, emetarage2, emetarage3, fu, split
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**DEEBS**
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1v2, bossmusic, dbio, deebsfart, deebslaugh, english, fencedash, lanmo, timmon, trinexx, vitty
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**STEPHEN**
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craft, diaper, f, mothhole
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**FRICKER**
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anteater, eggs, fuzzy, h2o, ncd, shj
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**XELNA**
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wiki, xelboss, xelkiss
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**TWIN PEAKS**
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albert, andhot, coffee, dead, drinkfull, fish, gordon, gordon2, gordon3, gordon4, gotalight, gum, letsrock, mapleham, mrjackpots, myarms, newshoes, present, veranda, vision
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**ATHF**
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arise, bananas, bjqueen, carlcandy, dontmatter, gross, hahaa, hightonight, idc, kudos, lang, party, rockin, threat, tonight, watchyourback
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**IT CROWD**
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20gp, door, esp, hammertime, oldman, seaparks, seeitnow
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**SIMPSONS**
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learnding, mash, nerd, rake, stahp, toofat, towel
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**JURASSIC PARK**
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bigshit, clever, digup, dinodna, dodson, hatethatman, hrwah, hunt, please, pushpush, trex, tour
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**THE GOOD PLACE**
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banana, human, puzzles, shirtballs, unhelpful
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**SILICON VALLEY**
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algore, crush, cumin, dd, goldcaps
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**KING OF THE HILL**
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bill
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**MISC**
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cd, cooler, slowmo-in, slowmo-out
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BIN
sfx/bweh.mp3
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sfx/bweh.mp3
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BIN
sfx/lookatme.mp3
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sfx/lookatme.mp3
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BIN
sfx/wtf.mp3
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sfx/wtf.mp3
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@@ -28,20 +28,32 @@ module.exports = {
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// If no SFX specified, show the list
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if (!sfxName) {
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try {
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const response = await axios.get('https://rentry.co/ghbotsfx/raw');
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const fs = require('fs');
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const path = require('path');
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const sfxReadmePath = path.join(__dirname, '..', '..', '..', 'sfx', 'README.md');
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// Break into chunks if message is too long
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let chunks = [response.data];
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if (response.data.length > 2000) {
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chunks = chunkSubstr(response.data, Math.ceil(response.data.length / 2));
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}
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for (const chunk of chunks) {
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await message.channel.send(chunk);
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if (fs.existsSync(sfxReadmePath)) {
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const sfxListContent = fs.readFileSync(sfxReadmePath, 'utf-8');
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// Break into chunks if too long (Discord limit is 2000 characters)
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if (sfxListContent.length <= 2000) {
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await message.channel.send(sfxListContent);
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} else {
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const chunks = chunkSubstr(sfxListContent, 1900); // Leave some buffer
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for (const chunk of chunks) {
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await message.channel.send(chunk);
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}
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}
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} else {
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// Fallback to generated list if README doesn't exist
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const sfxNames = sfxManager.getSFXNames();
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const sfxList = `**Available Sound Effects (${sfxNames.length}):**\n\`\`\`\n${sfxNames.join(', ')}\n\`\`\``;
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await message.channel.send(sfxList);
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}
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} catch (error) {
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console.error('Error fetching SFX list:', error);
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await message.reply('Could not fetch the SFX list.');
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console.error('Error reading SFX list:', error);
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await message.reply('Could not load the SFX list.');
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}
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return;
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}
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