385 lines
12 KiB
JavaScript
Executable File
385 lines
12 KiB
JavaScript
Executable File
// Import modules
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const Discord = require("discord.js"),
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fs = require("fs"),
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path = require("path"),
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axios = require("axios"),
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staticCommands = require("./lib/static-commands.js"),
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ankhbotCommands = require("./lib/ankhbot-commands.js"),
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config = require("./config.json"),
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{ randElement, chunkSubstr } = require("./lib/utils.js");
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function init(config) {
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// Set up Discord client
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const client = new Discord.Client();
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// Set up SFX
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const sfxFilePath = path.join(__dirname, "sfx");
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let playing = false;
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// Read in sfx directory, filenames are the commands
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let sfxList = readSfxDirectory(sfxFilePath);
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// Watch directory for changes and update the list
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fs.watch(sfxFilePath, (eventType, filename) => {
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if (eventType === "rename") {
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sfxList = readSfxDirectory(sfxFilePath);
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}
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});
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// @todo DRY this shit up
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// Read in fun facts
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const funFactsFilePath = path.join(__dirname, "conf", "funfacts");
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let funFacts = parseLines(funFactsFilePath);
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fs.watchFile(funFactsFilePath, (curr, prev) => {
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if (curr.mtime !== prev.mtime) {
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funFacts = parseLines(funFactsFilePath);
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}
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});
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// Read in ham facts
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const hamFactsFilePath = path.join(__dirname, "conf", "hamfacts");
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let hamFacts = parseLines(hamFactsFilePath);
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fs.watchFile(hamFactsFilePath, (curr, prev) => {
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if (curr.mtime !== prev.mtime) {
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hamFacts = parseLines(hamFactsFilePath);
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}
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});
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// Set up the native commands to handle
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const commands = {
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sfx: (msg, guildConfig) => {
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let allowedSfxChannels = new RegExp(guildConfig.allowedSfxChannels);
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if (!allowedSfxChannels.test(msg.channel.name)) return;
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let sfx = msg.content.split(" ")[1];
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// retrieve sfx list from pastebin
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if (sfx == "" || sfx === undefined) {
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axios
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.get("https://pastebin.com/raw/vRsZxrrw")
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.then((res) => {
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// break the result into half chunks if it exceeds the message limit size
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// (the backticks take up 6 characters, discord limit is 2k)
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let chunks = [res.data];
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if (res.data.length > 1994) {
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chunks = chunkSubstr(res.data, res.data.length / 2);
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}
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chunks.forEach((chunk) => {
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return msg.channel.send("```" + chunk + "```");
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});
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})
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.catch(console.error);
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return true;
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}
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if (playing === true)
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return msg.channel.send("Already playing, please wait.");
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// make sure this file exists either as an mp3 or wav
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let sfxPath;
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if (fs.existsSync(path.join(sfxFilePath, sfx + ".mp3"))) {
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sfxPath = path.join(sfxFilePath, sfx + ".mp3");
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} else if (fs.existsSync(path.join(sfxFilePath, sfx + ".wav"))) {
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sfxPath = path.join(sfxFilePath, sfx + ".wav");
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} else {
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return msg.reply("This sound effect does not exist!");
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}
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if (!msg.guild.voiceConnection)
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return joinVoiceChannel(msg).then(() => commands.sfx(msg, guildConfig));
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playing = true;
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(function play(sfxFile) {
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const dispatcher = msg.guild.voiceConnection.playFile(sfxFile, {
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volume: guildConfig.sfxVolume,
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passes: guildConfig.passes
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});
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dispatcher
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.on("end", (reason) => {
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playing = false;
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msg.guild.voiceConnection.disconnect();
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})
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.on("error", (error) => {
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playing = false;
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msg.guild.voiceConnection.disconnect();
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console.error("Error playing sfx: " + error);
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})
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.on("start", () => {});
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})(sfxPath.toString());
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},
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funfact: (msg, guildConfig) => {
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if (guildConfig.enableFunFacts === false) {
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return;
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}
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if (funFacts.length > 0) {
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// return random element from funFacts, unless one is specifically requested
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let el;
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let req = parseInt(msg.content.split(" ")[1]);
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if (Number.isNaN(req) || typeof funFacts[req - 1] === "undefined") {
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el = Math.floor(Math.random() * funFacts.length);
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} else {
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el = req - 1;
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}
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let displayNum = (el + 1).toString();
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let funFact = funFacts[el];
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msg.channel
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.send({
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embed: {
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title: "FunFact #" + displayNum,
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color: 0x21c629,
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description: funFact
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}
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})
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.catch(console.error);
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} else {
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msg.channel.send("No fun facts found!");
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}
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},
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hamfact: (msg, guildConfig) => {
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if (guildConfig.enableHamFacts === false) {
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return;
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}
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if (hamFacts.length > 0) {
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// return random element from hamFacts, unless one is specifically requested
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let el;
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let req = parseInt(msg.content.split(" ")[1]);
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if (Number.isNaN(req) || typeof hamFacts[req - 1] === "undefined") {
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el = Math.floor(Math.random() * hamFacts.length);
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} else {
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el = req - 1;
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}
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let displayNum = (el + 1).toString();
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let hamFact = hamFacts[el];
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msg.channel
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.send({
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embed: {
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title: "HamFact #" + displayNum,
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color: 0x21c629,
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description: hamFact
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}
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})
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.catch(console.error);
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} else {
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msg.channel.send("No ham facts found!");
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}
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},
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dance: (msg, guildConfig) => {
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msg.channel.send(
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"*┏(-_-)┓┏(-_-)┛┗(-_- )┓┗(-_-)┛┏(-_-)┛ ┏(-_-)┓┏(-_-)┛┗(-_- )┓┗(-_-)┛┏(-_-)┛┏(-_-)┓┏(-_-)┛┗(-_- )┓┗(-_-)┛┏(-_-)┛ ┏(-_-)┓┏(-_-)┛┗(-_- )┓┗(-_-)┛┏(-_-)┛┏(-_-)┓┏(-_-)┛┗(-_- )┓┗(-_-)┛┏(-_-)┛ ┏(-_-)┓┏(-_-)┛┗(-_- )┓┗(-_-)┛┏(-_-)┛*"
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);
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},
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join: (msg, guildConfig) => {
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if (!msg.guild.voiceConnection) {
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joinVoiceChannel(msg)
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.then(() => {
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//
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})
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.catch(console.error);
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} else {
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return msg.reply(`I'm already in a voice channel!`);
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}
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},
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leave: (msg, guildConfig) => {
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if (msg.guild.voiceConnection) {
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msg.guild.voiceConnection.disconnect();
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} else {
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return msg.reply(
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`If ya don't eat your meat, ya can't have any pudding!`
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);
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}
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},
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listen: (msg, guildConfig) => {
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// listen for a particular member to speak and respond appropriately
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if (msg.guild.voiceConnection) {
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// get the guild member
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//let guildMemberId = "88301001169207296"; // me
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let guildMemberId = "153563292265086977"; // Screevo
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let guildMember = msg.guild.members.get(guildMemberId);
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if (guildMember) {
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let listenInterval = 1000;
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setInterval(() => {
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if (guildMember.speaking === true) {
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msg.content = "!sfx stfu";
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commands.sfx(msg, false);
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}
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}, listenInterval);
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} else {
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console.error(
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`Could not find specified guild member: ${guildMemberId}!`
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);
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msg.guild.voiceConnection.disconnect();
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}
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} else {
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// join the voice channel then call this command again
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joinVoiceChannel(msg)
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.then(() => {
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commands.listen(msg, guildConfig);
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})
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.catch(console.error);
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}
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},
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reboot: (msg, guildConfig) => {
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if (msg.author.id == config.discord.adminID) process.exit(); // Requires a node module like Forever to work.
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}
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};
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client
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// Wait for discord to be ready, handle messages
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.on("ready", () => {
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console.log(`${config.botName} is connected and ready`);
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client.setRandomActivity();
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})
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// Listen for commands for the bot to respond to across all channels
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.on("message", (msg) => {
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// Ignore messages from unconfigured guilds
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if (msg.guild) {
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if (!config.discord.guilds[msg.guild.id]) {
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return;
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}
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} else {
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return;
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}
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// Find the guild config for this msg, use default if no guild (DM)
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let guildConfig = config.discord.guilds[msg.guild.id];
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// Parse message content
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msg.originalContent = msg.content;
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msg.content = msg.content.toLowerCase();
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// Make sure the command starts with the configured prefix
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if (!msg.content.startsWith(guildConfig.prefix)) return;
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let commandNoPrefix = msg.content
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.slice(guildConfig.prefix.length)
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.split(" ")[0];
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console.log(
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`'${commandNoPrefix}' received in ${guildConfig.internalName}#${msg.channel.name} from @${msg.author.username}`
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);
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// check for native command first
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if (commands.hasOwnProperty(commandNoPrefix)) {
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commands[commandNoPrefix](msg, guildConfig);
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// then a static command we've manually added
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} else if (staticCommands.exists(commandNoPrefix)) {
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let result = staticCommands.get(commandNoPrefix);
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msg.channel
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.send({
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embed: {
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title: commandNoPrefix,
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color: 0x21c629,
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description: result
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}
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})
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.catch(console.error);
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// then a command exported from ankhbot
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} else if (ankhbotCommands.exists(commandNoPrefix)) {
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let result = ankhbotCommands.get(commandNoPrefix);
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msg.channel
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.send({
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embed: {
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title: commandNoPrefix,
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color: 0x21c629,
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description: result
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}
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})
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.catch(console.error);
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} else {
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// Not a command we recognize, ignore
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}
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})
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// Handle new members joining one of our guilds
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.on("guildMemberAdd", (member) => {
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// Ignore events from unconfigured guilds
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if (member.guild) {
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if (!config.discord.guilds[member.guild.id]) {
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return;
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}
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} else {
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return;
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}
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console.log(
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`A new member has joined '${member.guild.name}': ${member.displayName}`
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);
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})
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// Log guild becoming unavailable (usually due to server outage)
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.on("guildUnavailable", (guild) => {
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console.log(
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`Guild '${guild.name}' is no longer available! Most likely due to server outage.`
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);
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})
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// Log debug messages if enabled
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.on("debug", (info) => {
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if (config.debug === true) {
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console.log(`[${new Date()}] DEBUG: ${info}`);
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}
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})
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// Log disconnect event
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.on("disconnect", (event) => {
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console.log(
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`Web Socket disconnected with code ${event.code} and reason '${event.reason}'`
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);
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})
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// Log errors
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.on("error", console.error)
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// Log the bot in
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.login(config.discord.token);
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}
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function readSfxDirectory(path) {
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let thePath = path || sfxFilePath;
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let sfxList = fs.readdirSync(thePath);
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sfxList.forEach(function (el, index, a) {
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a[index] = el.split(".")[0];
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});
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return sfxList;
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}
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function joinVoiceChannel(msg) {
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return new Promise((resolve, reject) => {
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const voiceChannel = msg.member.voiceChannel;
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if (!voiceChannel || voiceChannel.type !== "voice")
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return msg.reply("I couldn't connect to your voice channel...");
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voiceChannel
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.join()
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.then((connection) => resolve(connection))
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.catch((err) => reject(err));
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});
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}
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// Read/parse text lines from a file
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function parseLines(filePath) {
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let lines = [];
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let data = fs.readFileSync(filePath, "utf-8");
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let splitLines = data.toString().split("\n");
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splitLines.forEach(function (line) {
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if (line.length > 0) {
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lines.push(line);
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}
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});
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return lines;
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}
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// catch Promise errors
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process.on("unhandledRejection", console.error);
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// Fire it up
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init(config);
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Discord.Client.prototype.setRandomActivity = function () {
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if (!config.discord.master) return;
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let activity = randElement(config.discord.activities);
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console.log(`Setting Discord activity to: ${activity}`);
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this.user.setActivity(activity, {
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url: `https://twitch.tv/fgfm`,
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type: "STREAMING"
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});
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};
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