Files
ghbot/legacy.js
Chris Ham 0ad4265bed Modernize Discord bot to v14 and Node.js 22
Major upgrades and architectural improvements:
- Upgrade Discord.js from v12 to v14.21.0
- Upgrade Node.js from 14 to 22 LTS
- Switch to pnpm package manager
- Complete rewrite with modern Discord API patterns

New Features:
- Hybrid command system: prefix commands + slash commands
- /sfx slash command with autocomplete for sound discovery
- Modern @discordjs/voice integration for audio
- Improved voice connection management
- Enhanced logging for SFX commands
- Multi-stage Docker build for optimized images

Technical Improvements:
- Modular architecture with services and command handlers
- Proper intent management for Discord gateway
- Better error handling and logging
- Hot-reload capability maintained
- Environment variable support
- Optimized Docker container with Alpine Linux

Breaking Changes:
- Moved main entry from index.js to src/index.js
- Updated configuration structure for v14 compatibility
- Replaced deprecated voice APIs with @discordjs/voice
- Updated audio dependencies (opus, ffmpeg)

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-08-16 11:37:37 -07:00

548 lines
18 KiB
JavaScript

// Import modules
const Discord = require("discord.js"),
fs = require("fs"),
path = require("path"),
axios = require("axios"),
schedule = require("node-schedule"),
staticCommands = require("./lib/static-commands.js"),
ankhbotCommands = require("./lib/ankhbot-commands.js"),
{ randElement, chunkSubstr } = require("./lib/utils.js"),
config = require("./config.json");
function init(config) {
// Set up Discord client
const client = new Discord.Client();
// Set up SFX
const sfxFilePath = path.join(__dirname, "sfx");
// Read in sfx directory, filenames are the commands
let sfxList = readSfxDirectory(sfxFilePath);
// Watch directory for changes and update the list
fs.watch(sfxFilePath, (eventType, filename) => {
if (eventType === "rename") {
sfxList = readSfxDirectory(sfxFilePath);
}
});
// @todo DRY this shit up
// Read in fun facts
const funFactsFilePath = path.join(__dirname, "conf", "funfacts");
let funFacts = parseLines(funFactsFilePath);
fs.watchFile(funFactsFilePath, (curr, prev) => {
if (curr.mtime !== prev.mtime) {
funFacts = parseLines(funFactsFilePath);
}
});
// Read in ham facts
const hamFactsFilePath = path.join(__dirname, "conf", "hamfacts");
let hamFacts = parseLines(hamFactsFilePath);
fs.watchFile(hamFactsFilePath, (curr, prev) => {
if (curr.mtime !== prev.mtime) {
hamFacts = parseLines(hamFactsFilePath);
}
});
// Set up the native commands to handle
const commands = {
sfx: async (msg, guildConfig) => {
let allowedSfxChannels = new RegExp(guildConfig.allowedSfxChannels);
if (!allowedSfxChannels.test(msg.channel.name)) return;
let sfx = msg.content.split(" ")[1];
// retrieve sfx list from pastebin
if (sfx == "" || sfx === undefined) {
axios
.get("https://rentry.co/ghbotsfx/raw")
.then((res) => {
// break the result into half chunks if it exceeds the message limit size
// (discord limit is 2k)
let chunks = [res.data];
if (res.data.length > 2000) {
chunks = chunkSubstr(res.data, res.data.length / 2);
}
chunks.forEach((chunk) => {
return msg.channel.send(chunk);
});
})
.catch(console.error);
return true;
}
// make sure this file exists either as an mp3 or wav
let sfxPath;
if (fs.existsSync(path.join(sfxFilePath, sfx + ".mp3"))) {
sfxPath = path.join(sfxFilePath, sfx + ".mp3");
} else if (fs.existsSync(path.join(sfxFilePath, sfx + ".wav"))) {
sfxPath = path.join(sfxFilePath, sfx + ".wav");
} else {
return msg.reply("This sound effect does not exist!");
}
// Join the same voice channel of the author of the message
const connection = await joinVoiceChannel(msg);
if (connection === false) {
return msg.reply("I couldn't connect to your voice channel...");
}
(function play(sfxFile) {
const dispatcher = connection.play(sfxFile, {
volume: guildConfig.sfxVolume,
passes: guildConfig.passes,
});
dispatcher
.on("finish", (reason) => {
connection.disconnect();
})
.on("error", (error) => {
connection.disconnect();
console.error("Error playing sfx: " + error);
})
.on("start", () => {});
})(sfxPath.toString());
},
funfact: (msg, guildConfig) => {
if (guildConfig.enableFunFacts === false) {
return;
}
if (funFacts.length > 0) {
// return random element from funFacts, unless one is specifically requested
let el;
let req = parseInt(msg.content.split(" ")[1]);
if (Number.isNaN(req) || typeof funFacts[req - 1] === "undefined") {
el = Math.floor(Math.random() * funFacts.length);
} else {
el = req - 1;
}
let displayNum = (el + 1).toString();
let funFact = funFacts[el];
msg.channel
.send({
embed: {
title: "FunFact #" + displayNum,
color: 0x21c629,
description: funFact,
},
})
.catch(console.error);
} else {
msg.channel.send("No fun facts found!");
}
},
hamfact: (msg, guildConfig) => {
if (guildConfig.enableHamFacts === false) {
return;
}
if (hamFacts.length > 0) {
// return random element from hamFacts, unless one is specifically requested
let el;
let req = parseInt(msg.content.split(" ")[1]);
if (Number.isNaN(req) || typeof hamFacts[req - 1] === "undefined") {
el = Math.floor(Math.random() * hamFacts.length);
} else {
el = req - 1;
}
let displayNum = (el + 1).toString();
let hamFact = hamFacts[el];
msg.channel
.send({
embed: {
title: "HamFact #" + displayNum,
color: 0x21c629,
description: hamFact,
},
})
.catch(console.error);
} else {
msg.channel.send("No ham facts found!");
}
},
dance: (msg, guildConfig) => {
msg.channel.send(
"*┏(-_-)┓┏(-_-)┛┗(-_- )┓┗(-_-)┛┏(-_-)┛ ┏(-_-)┓┏(-_-)┛┗(-_- )┓┗(-_-)┛┏(-_-)┛┏(-_-)┓┏(-_-)┛┗(-_- )┓┗(-_-)┛┏(-_-)┛ ┏(-_-)┓┏(-_-)┛┗(-_- )┓┗(-_-)┛┏(-_-)┛┏(-_-)┓┏(-_-)┛┗(-_- )┓┗(-_-)┛┏(-_-)┛ ┏(-_-)┓┏(-_-)┛┗(-_- )┓┗(-_-)┛┏(-_-)┛*"
);
},
// Allow members to request role additions/removals for allowed roles
role: (msg, guildConfig) => {
// make sure there are allowed roles defined
if (
typeof guildConfig.allowedRolesForRequest === undefined ||
guildConfig.allowedRolesForRequest.length === 0
) {
return msg.reply(
"No roles are currently allowed to be added/removed by members."
);
}
let validRoles = guildConfig.allowedRolesForRequest.split("|");
if (msg.content === guildConfig.prefix + "role") {
return msg.reply(
`Useage: ${guildConfig.prefix}role {add|remove} {${guildConfig.allowedRolesForRequest}}`
);
}
// parse+validate action+role (use original case from message because roles are case-sensitive)
let roleName = msg.originalContent.match(
/role\s(add|remove)\s([a-z0-9\-]+)/i
);
if (!roleName) {
return msg.reply(
`Useage: ${guildConfig.prefix}role {add|remove} {${guildConfig.allowedRolesForRequest}}`
);
} else {
let tester = new RegExp(guildConfig.allowedRolesForRequest, "i");
if (tester.test(roleName[2])) {
// make sure this message is in a guild channel they're a member of
if (!msg.guild) return;
// find the role in the member's guild
let role = msg.guild.roles.cache.find((x) => x.name === roleName[2]);
if (!role) {
return msg.reply(`${roleName[2]} is not a role on this server!`);
}
// add/remove the role and react to the message with the results
if (roleName[1] === "add") {
msg.member.roles
.add(role, "User requested")
.then((requestingMember) => {
msg
.react("👍")
.then(() => {
console.log("Reaction sent");
})
.catch(console.error);
})
.catch((err) => {
console.error(`Error during role addition: ${err}`);
msg
.react("⚠")
.then(() => {
console.log("Reaction sent");
})
.catch(console.error);
});
} else if (roleName[1] === "remove") {
msg.member.roles
.remove(role, "User requested")
.then((requestingMember) => {
msg
.react("👍")
.then(() => {
console.log("Reaction sent");
})
.catch(console.error);
})
.catch((err) => {
console.error(`Error during role addition: ${err}`);
msg
.react("⚠")
.then(() => {
console.log("Reaction sent");
})
.catch(console.error);
});
} else {
msg.reply(
`You must use add/remove after the role command! *e.g. ${guildConfig.prefix}role add ${validRoles[0]}*`
);
}
} else {
msg.reply(
`**${
roleName[2]
}** is not a valid role name! The roles allowed for request are: ${validRoles.join(
","
)}`
);
}
}
},
join: (msg, guildConfig) => {
if (!msg.guild.voiceConnection) {
joinVoiceChannel(msg)
.then(() => {
//
})
.catch(console.error);
} else {
return msg.reply(`I'm already in a voice channel!`);
}
},
leave: (msg, guildConfig) => {
if (msg.guild.voiceConnection) {
msg.guild.voiceConnection.disconnect();
} else {
return msg.reply(
`If ya don't eat your meat, ya can't have any pudding!`
);
}
},
listen: (msg, guildConfig) => {
// listen for a particular member to speak and respond appropriately
if (msg.guild.voiceConnection) {
// get the guild member
//let guildMemberId = "88301001169207296"; // me
let guildMemberId = "153563292265086977"; // Screevo
let guildMember = msg.guild.members.get(guildMemberId);
if (guildMember) {
let listenInterval = 1000;
setInterval(() => {
if (guildMember.speaking === true) {
msg.content = "!sfx stfu";
commands.sfx(msg, false);
}
}, listenInterval);
} else {
console.error(
`Could not find specified guild member: ${guildMemberId}!`
);
msg.guild.voiceConnection.disconnect();
}
} else {
// join the voice channel then call this command again
joinVoiceChannel(msg)
.then(() => {
commands.listen(msg, guildConfig);
})
.catch(console.error);
}
},
reboot: (msg, guildConfig) => {
if (msg.author.id == config.discord.adminUserId) process.exit(); // Requires a node module like Forever to work.
},
};
client
// Wait for discord to be ready, handle messages
.on("ready", () => {
console.log(`${config.botName} is connected and ready`);
client.setRandomActivity();
setInterval(() => {
client.setRandomActivity();
}, 3600 * 1000);
// Set up scheduled events for each guild
config.discord.guilds.forEach(async (guild) => {
let discordGuild = false;
try {
discordGuild = await client.guilds.fetch(guild.id);
} catch (err) {
console.error(err);
}
if (!discordGuild) return;
if (
guild.hasOwnProperty("scheduledEvents") &&
guild.scheduledEvents.length > 0
) {
guild.scheduledEvents.forEach(async (event) => {
let channel = false;
if (
event.hasOwnProperty("channelId") &&
event.channelId.length > 0
) {
channel = await discordGuild.channels.resolve(event.channelId);
}
if (!channel) {
console.log(
`Invalid channel configured for event ${event.id}, guild ${guild.name}`
);
return;
}
let pingRole = false;
if (
event.hasOwnProperty("pingRoleId") &&
event.pingRoleId.length > 0
) {
pingRole = await discordGuild.roles.fetch(event.pingRoleId);
}
console.log(
`Scheduling event ${event.id} for ${discordGuild.name}...`
);
const job = schedule.scheduleJob(event.schedule, () => {
let payload = [];
if (pingRole !== false) {
payload.push(pingRole);
}
if (event.hasOwnProperty("message") && event.message.length > 0) {
payload.push(event.message);
}
channel.send(payload);
});
console.log(`Next invocation: ${job.nextInvocation()}`);
});
}
});
})
// Listen for commands for the bot to respond to across all channels
.on("message", (msg) => {
// Ignore DMs and messages from unconfigured guilds
if (msg.guild) {
if (!config.discord.guilds.find((g) => g.id === msg.guild.id)) {
return;
}
} else {
return;
}
// Ignore anything from blacklisted users
if (config.discord.blacklistedUsers.includes(msg.author.id)) {
return;
}
// Find the guild config for this msg, use default if no guild (DM)
let guildConfig = config.discord.guilds.find(
(g) => g.id === msg.guild.id
);
// Parse message content
msg.originalContent = msg.content;
msg.content = msg.content.toLowerCase();
// Make sure the command starts with the configured prefix
if (!msg.content.startsWith(guildConfig.prefix)) return;
let commandNoPrefix = msg.content
.slice(guildConfig.prefix.length)
.split(" ")[0];
console.log(
`'${commandNoPrefix}' received in ${guildConfig.internalName}#${msg.channel.name} from @${msg.author.username}`
);
// check for native command first
if (commands.hasOwnProperty(commandNoPrefix)) {
commands[commandNoPrefix](msg, guildConfig);
// then a static command we've manually added
} else if (staticCommands.exists(commandNoPrefix)) {
let result = staticCommands.get(commandNoPrefix);
msg.channel
.send({
embed: {
title: commandNoPrefix,
color: 0x21c629,
description: result,
},
})
.catch(console.error);
// then a command exported from ankhbot
} else if (ankhbotCommands.exists(commandNoPrefix)) {
let result = ankhbotCommands.get(commandNoPrefix);
msg.channel
.send({
embed: {
title: commandNoPrefix,
color: 0x21c629,
description: result,
},
})
.catch(console.error);
} else {
// Not a command we recognize, ignore
}
})
// Handle new members joining one of our guilds
.on("guildMemberAdd", (member) => {
// Ignore events from unconfigured guilds
if (member.guild) {
if (!config.discord.guilds.find((g) => g.id === msg.guild.id)) {
return;
}
} else {
return;
}
console.log(
`A new member has joined '${member.guild.name}': ${member.displayName}`
);
})
// Log guild becoming unavailable (usually due to server outage)
.on("guildUnavailable", (guild) => {
console.log(
`Guild '${guild.name}' is no longer available! Most likely due to server outage.`
);
})
// Log debug messages if enabled
.on("debug", (info) => {
if (config.debug === true) {
console.log(`[${new Date()}] DEBUG: ${info}`);
}
})
// Log disconnect event
.on("disconnect", (event) => {
console.log(
`Web Socket disconnected with code ${event.code} and reason '${event.reason}'`
);
})
// Log errors
.on("error", console.error)
// Log the bot in
.login(config.discord.token);
}
function readSfxDirectory(path) {
let thePath = path || sfxFilePath;
let sfxList = fs.readdirSync(thePath);
sfxList.forEach(function (el, index, a) {
a[index] = el.split(".")[0];
});
return sfxList;
}
async function joinVoiceChannel(message) {
// Join the same voice channel of the author of the message
if (message.member.voice.channel) {
return await message.member.voice.channel.join();
} else {
return false;
}
}
// Read/parse text lines from a file
function parseLines(filePath) {
let lines = [];
let data = fs.readFileSync(filePath, "utf-8");
let splitLines = data.toString().split("\n");
splitLines.forEach(function (line) {
if (line.length > 0) {
lines.push(line);
}
});
return lines;
}
// catch Promise errors
process.on("unhandledRejection", console.error);
// Fire it up
init(config);
Discord.Client.prototype.setRandomActivity = function () {
let activity =
config.discord.activities.length > 0
? randElement(config.discord.activities)
: "DESTROY ALL HUMANS";
console.log(`Setting Discord activity to: ${activity}`);
this.user.setActivity(activity, {
url: `https://twitch.tv/fgfm`,
type: "STREAMING",
});
};